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Worst video game titles Anonymous 01/01/2025 (Wed) 00:06:43 Id: 09dc29 No. 1056183 [Reply] [Last]
We often hear about the worst video games of all time, but what about the worst video game titles of all time? Starting off with two of the most obvious ones >Kingdom Hearts 358/2 Days That's pronounced "three hundred fifty eight over two". Yes, they want you to pronounce it "over" but didn't bother writing it as an over. It only "works" in Japanese because furigana can tell you its pronounced that way, but its dumb even there. >Infinite Undiscovery Either an "undiscovery" is "lost", which would mean total amnesia (even walking, potentially even breathing), or an "undiscovery" is "not a discovery", which means the name is saying everything within is nothing new. (dis)honorable mention >Idea no Hi This one tries to make a English pun that does not actually work. The official name in "Day of the Idea" and 1: While "idea" in standard romanization, "イデア" isn't pronounced anything like the English "Idea" (as in thought) 2: "イデア" is a person, so the definite article here is just Engrish.
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>>1075131 >No, it's like instead of naming the game "The Elder Scrolls V: Skyrim" having named it "Dovahkiin of Thu'um: Fus Ro Dah". Except that "Skyrim" is not an English word, and it's only understood by people who are fans of the Elder Scrolls games and knows what it means, so it's at the same level as "Ar Tonelico" because it's a location from the game, besides the name of the franchise. So again, let's compare : >The Elder Scrolls V : Skyrim 2 english words(3 if you want to include "the"), one roman numeral and one made-up word. >Ar Tonelico Qoga: Knell of ar Ciel 2 made up words(Ar, Tonelico and Ooga), 2 english words(Knell and Ciel), 3 if you want to include "of" So it's not that much different. Honestly there are much worse titles out there, so I am surprised that this is the worst video game title you've heard.
>>1075184 >"Skyrim" is not an English word You're obviously ESL. It's a compound word referring to the sky's rim.
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You are like a little baby!

Games Carried Completely by One Non-Gameplay Element Anonymous 12/26/2024 (Thu) 03:36:15 Id: 2f3500 No. 1054398 [Reply]
I was recently reminded of some games which, in my opinion, were carried entirely by the soundtrack. Immediately the ones which come to mind are things like whatever Tim Follin produced music for, like Pictionary on the NES, but also more contemporary titles like Skyrim and Mechanicus. Then this got me thinking about the other games out there which got completely carried by some other non-gameplay related element, like the story or the art style. I'm not talking a mix of one thing or another, but something going so far and beyond the rest of the characteristics of the game that it is recognized/remembered as the sole thing the game had going for it. I suppose another example would be Little Witch Nobeta which has pretty forgettable combat and even worse aspects besides, but it remembered because it has one cute girl in it whom the devs are not afraid at all to lewd in their official merchandise and marketing. Post some other examples which spring to mind, be it for soundtrack, artstyle, or something else - as long as it doesn't pertain to the gameplay.
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>>1059420 I'll hold out for Skyrim: Featuring Dante from the Devil May Cry Series, weednumbers.
this game's relevence relies entirely on the non-gameplay element that people find murder crazy gothic orphans hot
>>1054398 >Games Carried Completely by One Non-Gameplay Element This pretty much defines the survival horror genre. If the horror elements are not good then you really don't have a good horror game even if the gameplay might be fun. Its why survival horror games can often get a pass for shitty gameplay.

ALWAYS!!!!! Anonymous 02/26/2025 (Wed) 06:29:12 Id: 768e2f No. 1074459 [Reply] [Last]
やらないか?
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>>1075182 I'll roll the dice, best 2 out of 3. Even = You turn it off now Odd = It stays on till Monday Dice 1 1d200000 = 163516 Dice 2 1d200000 = 182768 Dice 3 1d200000 = 48136
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NIHON FALCOM THREAD: Forward Relentlessly Edition Anonymous 11/18/2023 (Sat) 02:48:20 Id: 3d9289 No. 908347 [Reply] [Last]
I was hoping to make it to the shareholders meeting before the old thread got bumped off but it looks like we'll miss it by a couple of weeks. >Latest News -Falcom's 2024 title is all but confirmed to be Kuro No Kiseki 3. We don't have a title or any details yet, though, and likely won't until the shareholder's meeting in December. -Ys X released on Playstation systems and Switch. As of now, no PC announcement has been made. CLE likely will make one going by their track record, but who's to say when. Durante and his team will eventually make one too, as the norm is now for them to release the Japanese PC version and patch in the localization later. Either way, we likely won't see fan translation efforts until a PC version materializes. Thankfully, the Switch version will at least mean easy access to the Japanese script, which was a major problem when trying to translate Kuro 2. Speaking of... -Kuro no Kiseki 2 has had it's main and sub scenarios translated. That is to say, main quest, side quests, events noted on the map and connect events. Most NPCs are still machine translated. This is following Kuro no Kiseki 1 which was completely translated down to the last NPC. This was all done before NISA even officially announced their Kuro localization. As long as they remain three years behind, this should stay the norm. >Fan-translations Kuro no Kiseki 1 Translation: https://drive.google.com/drive/folders/1nN-39bcBkES4Wg-3-rGlRqTARuQhGybB?usp=sharing Kuro no Kiseki 2 Translation: https://drive.google.com/drive/folders/120XMXZinIOWUvzyFZj4bZRYBSoZGMChO?usp=drive_link Hajimari no Kiseki Translation (NPCs incomplete. You might also have to use the CLE PC version and not Durante's. Not sure.): https://drive.google.com/drive/folders/1WpcNwWXIAdrEitf7z0nIM6sZF7t3pQmw Ys Memoire: The Oath in Felghana English patch: https://files.catbox.moe/f9gv0g.zip >Undubs Mega of every undub: https://mega.nz/#F!k5ZjwTCD!A4Uyb67OpQQ_qCoB-zvx0g Merge the JP voices and Dummy files into one folder and dump that folder into the voice folder.

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>>1074185 > Do you know if there's a handy progress tracking visual as was for the previous project? It's definitely not as fancy this time. The mega just has an anon copy paste each update into a txt file so you just kinda have to go through everything and make a bit of an estimation. From what I'm aware of: >Prologue is done >Act 1 (which is entirely Van) has main story, connect events and sidequests done >Act 2 has all main quest, side quest and connect events done for Van, Rean and Kevin. >Act 3 has main quest, connect events and sidequests done for Rean and Kevin, however the Anchorville files are what are causing the issue right now so Van Act 3 is still just MTL except for a few specific areas. >Finale is still fully MTL and this leads to some music and other things not firing when they should >Grim Garten is fully translated >Most of the menus are edited and fine >All character and boss introductions are still in Korean as is every tutorial that is a PNG because no one's gone in and edited those >Newspapers, books, pamplets and stuff are still messy MTL >NPCs in every chapter are still MTL, though admittedly MTL is much better this time due to having the Japanese script so they're at least understandable. I've come across a few districts where the MTL for NPCs didn't get ported in for some reason. >Keep in mind "done" means "edited." Pretty much every section could use an editing pass. A few things have fallen through the cracks here and there. Moreover I still feel certain word choice is a little clunky or sometimes just flat out feels wrong (I noticed things like the word "overseas" being used for international which doesn't make sense for the setting as an example).
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I feel the need to say that I'm still out of sorts about the original trilogy being remade. I'm inclined to feel aggrieved that Falcom aren't spending their limited time on a new and more challenging project, but they're finally gaining more traction in the growing market; so I can understand why it might be better for them to do this. Tragically, I am also rather pleased to think that more people are enjoying and will enjoy Kiseki. NiSA being at all involved is still so unfortunate. Why can they not do a Xanadu Next style of title? I've probably mentioned this before, but it would really be so good for Falcom to use their bettering 3D skills on an original or throwback title that can put up a fight against more popular JRPGs. Am I dreaming? >>1074204 >NPCs in every chapter are still MTL, though admittedly MTL is much better this time due to having the Japanese script so they're at least understandable. Thank God. No one should ever have to pay for anything in mummies. >I've come across a few districts where the MTL for NPCs didn't get ported in for some reason This is a shame. And I wonder what exactly the problem with that part of act three is.
>>1074185 >Do you know if there's a handy progress tracking visual as was for the previous project? I guess there is one now. Also the problem with Anchorville seems fixed and it's being worked on now.

Onirism is no longer indie Anonymous 10/06/2024 (Sun) 02:02:35 Id: 75763f No. 1023565 [Reply] [Last]
Crimson Tales has struck a marketing deal with a recently created publisher named Shoreline Games, made by people who recently worked on vidya like Space Marine II or Subnautica's marketing. CT keeps full control of the dev while SG makes sure the game is marketed properly. Also, the Onirism page in Shoreline Game's website claims the games is set to get its 1.0 release in Q3 2025, but knowing the game's many setbacks and what's left to do, they might not meet the deadline. https://archive.is/7ksT7 Also, here's Blueberry's father, King Strawberry.
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>>1074910 to be honest, seeing as how they got a publisher and more people working on the game, i wouldn't be surprised if this isn't a nod to transfags. it would also not be the first game about a little girl imageboards love that would've done it.
>>1075443 On one hand, he refused other publishers for other reasons, like shipping only one part of the adventure as a full game or reducing Emily's breasts, on the other hand, we can't trust the Parisians. I'd like to believe it's just a coincidence (a real one, not a jewish one), but as you said, a Hat in Time pulled this stuff.
You either die an indie or you live long enough to sell out.

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Peripeteia Thread Anonymous 02/26/2025 (Wed) 06:42:02 Id: 13b140 No. 1074462 [Reply]
A stereotypically Polish immersive sim was released into early access recently. It looks and plays like EYE Divine Cybermancy with a bit more inventory and gun autism, among other things. Marie looks very cute.
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>>1074537 I think DeepState is aiming for that.
>>1074496 Many such cases! >>1074533 No, it doesn't.
>oh new weapon >ah it doesn't fit in the inventory >let me put it back in the container so i can shuffle the inventory around to make it fit >weapon disappear into the void yeah, i'm not feeling this one. gonna check back in some 2 to 3 years (or when it actually releases) to see if it's less jank.

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Dragon Quest General Anonymous 07/20/2023 (Thu) 15:41:20 Id: e996ed No. 860430 [Reply] [Last]
Do you like playing Dragon Quest, anon? Are you looking forward to Dragon Quest XII or the new Monster spinoff? Which girl is the best girl? Which monster is the best monster?
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>>1074556 Here's a few possible questions I got from an AI after entering the stuff in, feel free to reword or disregard them <in the evolving landscape of interactive entertainment, what broader themes do you feel currently foster or hinder inspiration among creators? And how could the community better cultivate an environment where innovative ideas thrive? <in navigating today’s digital landscape, how do you balance the pursuit of artistic vision against the realities of commercial success, and what can creators do to foster authenticity within their projects? <in the context of the evolving landscape of game design, how do you believe revisiting traditional mechanics can lead to innovative breakthroughs in the industry? <what fundamental challenges do you see emerging for storytellers and developers in the gaming landscape, and how can passionate enthusiasts foster a healthier environment for creativity and innovation?
>>1074726 These are the AI questions of all time but I'll do my best. I don't know how many they allow us per person but I'll try.
>>1074798 These are supposed to be variants of that question anon wanted asked earlier but reworded to be more tactful so that they don't get filtered as 'Extremist fodder'

Renewed Mario Paint Thread Anonymous 04/13/2024 (Sat) 09:24:27 Id: 3eab93 No. 958116 [Reply] [Last]
The old thread was lost. Let's revive it and all try to participate this time, especially since everyone can post again. If someone would be so good as to give a link to the Mario Paint download since I seem to have lost my archive file.
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I want cuckchan to leave.
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>>1074800 Cheers anon!

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Battlefield Anonymous 02/10/2025 (Mon) 06:49:17 Id: 59c6aa No. 1069887 [Reply]
Can we have a battlefield thread? There is a new one coming out that's supposed to be "return to form". I started on 1942 way back in high school and went back for battlefield 3. 4 was okay after they patched it. I'm cautiously optimistic about the new one coming back and being good. Thoughts?
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>>1074412 >>1074387 Forgot EasyRed2
>>1074412 Does battlebit still have active servers?
>>1074433 Yes it does

Asscreed Shadows delayed AGAIN Anonymous 01/09/2025 (Thu) 19:25:58 Id: 8de81b No. 1059141 [Reply] [Last]
This just in, Assassin's Creed: Shadows has been delayed another two months from January 9th to March 20th. This comes directly after the report from "People Make Games" who I'm not going to link to since they're massive faggots, where one of their support studios "Brandoville" is charged with abusing Indonesia developers to make assets for the upcoming game. Not to mention the outright fuckery going on with Sweet Baby Inc and general disrespect towards Japanese culture, and you have a game that's set to crash and burn when it releases this March. This is on top of the Guillemot brothers desperately trying to retain control of the company and is trying to go private as the Tencent buyout has currently haulted according to Insider-Gaming. This is ON TOP of the failures of Star Wars, Avatar, Skull and Bones, and XDefiant with some of their failing projects far exceeding 100 million. Finally Ubisoft is likely to go private in 2025 with people within Ubisoft themselves believing that nothing will actually change if an acquisition would take place. Ubisoft is FUCKED https://archive.ph/wip/ZhFH8 https://archive.ph/wip/luh03
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>>1074118 Why do these negroes lust so much after an inferior hwite product when the slick, black PSTriple exists?
>>1074118 Why is their first instinct to run away with it.
>>1074233 >Time does not exist to the nigger, there is only the present, the now. A cop yells, "do not run I will [in the future] shoot!" This phrase is meaningless to the nigger. In the nigger's mind he has two choices: be detained by the cops, or run and be free. That the cop will start shooting 5 seconds into the future is incomprehensible to the nigger. Niggers are living in a science fiction parallel universe where there is no continuity with themselves 15-seconds into the future. As a White man you think you are still you 15-seconds in the future, not so to the nigger. The nigger sees no relation to himself 15-seconds in the future, it is a completely different person. Their interests are unrelated if not opposed. >Once you understand that a nigger cares as much about himself 15-seconds into the future as you do about some random nigger, all of a sudden all a nigger's decisions makes sense. Why go into obscene amounts of debt for some chrome rims? Some other random nigger will have to pay it back instead of you. Why rape some random White girl? Some other random nigger will go to jail not you. Etc. Niggers are literally free of all consequences for their actions as they've broken the cause effect chain through nigger magic. >Now you can also appreciate the injustice of niggers being shot or put in jail. If a nigger shot at a cop 15-seconds ago, that was a completely different random nigger to the nigger. The nigger getting shot was just living his life (in an alternate universe where you forever live in one moment) and is now being shot for literally no reason. >Black mamas have been trying to explain this to thick White people for years with the shorthand 'He dindu nuffin'. These obese negresses are trying to explain that, while to you it appears that her nigger son committed some horrific act of violence, in fact that was actually a completely different nigger in a parallel universe. Niggers only exist in the moment, and in the moment the negress is speaking (the only moment she has ever known), her nigger son literally has not done anything wrong. >Being a nigger is like reliving Groundhog Day over forever, but in 15-second clips. The next time you interact with a nigger or goldfish remember that."

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Mecha Thread Anonymous 08/03/2024 (Sat) 23:18:11 Id: 6fe757 No. 997351 [Reply] [Last]
This month it will have been one year since the last thread. Any decent upcoming Mecha Geimus anon? Also, r8 my AC
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I wanna ride in the mechs from Titanfall
>>1074163 I want the mechs in Titanfall to ride me!
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romance the robot

Fighting Game Thread: RONALDO CONFIRMED FOR BRAWL Edition Anonymous 12/04/2024 (Wed) 00:43:27 Id: 12934b No. 1046417 [Reply] [Last]
>News: <SEGA confirms Virtua Fighter 6 https://archive.ph/wFc6J <Aquapazza: Aquaplus Dream Match Coming to Steam in 2025 https://archive.ph/ce14F https://store.steampowered.com/app/3229260/AQUAPAZZA_Aquaplus_Dream_Match/ <Virtua Fighter 5 R.E.V.O. coming to Steam sometime this month or next month >check the embedded trailer silly https://store.steampowered.com/app/3112260/Virtua_Fighter_5_REVO/ <Tekken 8 Confirms Appearance At The Game Awards >probably a guest character https://archive.ph/MzWcd <Ken, Chun Li, and Cristiano Ronaldo are confirmed DLC for Fatal Fury: City Of The Wolves https://archive.ph/SmVVi https://archive.ph/ZN2NM <Young Ladies Don't Play Fighting Games is getting an anime https://archive.ph/wip/0ffFL

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>>1073359 Just waiting for my main to drop
As for what I've been liking, I'm just a fan of all the mechanics piled onto this game. I can't tell you how long it's been since I've touched a new game and just sat in bed imagining what's possible and thinking "nah, I could never do that". I'm a casual enjoyer of this genre. I'm never going to pull off an instant block cancelled into an EX dp. I just think it's really cool for there to be a hill on the horizon to look forward to instead of the only difference between me and top level players being an entirely abstract distinction of "decision making". My progress today is experimenting with feint cancels. All yesterday I was wondering how the hell I'm supposed to get any pressure going with this command grab when none of my normals or specials leave me plus and was looking in retarded places like resetting off of hits to try and get something that feels like mix. It turns out that the feints are where those plus frames come from. Blocked heavy punch -> feint -> light punch is how I'm currently getting the party started. >>1073384 Yeah the erasure of charge inputs across the genre is cringe and lame. The thing that rubs me the wrong way is REV guard essentially being a block button. I've not had anyone use it to negate crossups yet, but I can easily foresee it being lame in the future as there's no recovery to discourage you from flickering into it for a few frames here and there just to cover your options when things look ambiguous.
>>1066334 For DOA5LR and DOA6, you should get the free-to-play "Core Fighters" versions from Steam and just use CreamAPI to pirate the DLC, rather than downloading the whole game from outside Steam. This gives you all the benefits of Steam (online, achievements) without having to pay for anything. For DOA6 you just need a crack, but for 5 you also have to get the DLC files separately. CS.RIN.RU should have links to all the files you need.

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>>1031892 Get back here nigger, this thread will never die.
>>1059599 FPGAs aren't a magick solution to all emu problems, but they have an inherent advantage in executing their instructions at the same clock due to not "emulating" hardware by translating its instructions into other instructions but rather LARPing as an IC at the gate level, mind you it's still a LARP just like a software emulator. This, provided the I/O surrounding the FPGA is set up correctly and its VHDL of acceptable quality, gets rid of latency problems and also permits use of the FPGA as a drop-in replacement for another chip, which is what the SD2SNES flashcart does to emulate various SFC enhancement chips. Disadvantage is that being a physical chip emulator various software injects, hacks and other features common to current age software emus are either straight up impossible or very difficult to implement.
>>970271 Sounds like you didn't decrypt the isos. Even while they're encrypted you can mount them and see them in the XMB, but they won't run. You need to decrypt them with the proper keys on a PC before copying them to the PS3.

Multitasking: ADHD's Estranged Cousin Anonymous 02/15/2025 (Sat) 14:41:53 Id: b86dbd No. 1071791 [Reply]
Have you got the habit of 'multitasking' when you play video games, or maybe only certain video games? >What do you mean by multitasking? Playing a video game while ALSO doing one or more of the following: <Watching a streamer <Listening to a podcast, movie, or show <Playing a music playlist <Talking to friends and/or family <Eating/Drinking something <Listening to an audiobook If so, I am really curious what causes this. Full disclosure, I do almost all of the above listed things while playing certain video games. IN MY DEFENSE, it is only with certain games where I don't need to read anything and where I understand the gameplay mechanics and elements already. In other words, I never multitask while playing games which are intense or require my full attention. Usually it's just a roguelike or FPS where I will do this. Also in my defense, I like to feel like I'm making progress on something whenever I consume any form of entertainment, so I suppose in a way, if I don't feel fulfilled by a game, I try to feel fulfilled in other ways at the same time. My question(s) to (You): Is this a sign of ADHD? Do you multitask as well? Do you multitask in a way besides any of the ones I listed above? Most interestingly, is this a sign of the inability to focus on my part, or is it more telling of a problem with the games I have chosen to play? If I feel the need to multitask, is that my sign to try something else? I'd really just like to get a grasp on how wide this issue is and if anyone else feels the same way.
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>>1071791 The only time I would do this is if it was grinding like Runescape, but I normally don't play games that require a lot of grinding.
>>1071791 ADHD isn't actually really. What you're seeing are people just struggling to deal with psychological over-adaptation the jew elite like to use on the goyim class. That's why they like making problems around you. They like starting fires, it distracts you from making money and actually leveraging yourself against them.
Also, over-adaptation has been a problem in our society since the 1930s when monopolising corporations were having trouble with strikes and unions. It's to break down those barriers to their income and control over their own workplace.

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Anonymous 02/22/2025 (Sat) 01:09:42 Id: 02e269 No. 1073435 [Reply]
I don't know how to start this so uhhh HOLY SHIT IMPROMPTU XONOTIC GAMENIGHT Download here: https://xonotic.org/ Connect to here: 24.119.59.44 I'm posting this on multiple vidya boards since all the users on them are pretty cool (jannies notwithstanding) also sorry about the ping, i am hosting this with a yagi antenna for my network connection from, ur sparts friends
Edited last time by Mark on 02/22/2025 (Sat) 01:16:49.
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>>1073438 Neat art
1 homo on rn
>>1073435 You made this thread too early, try again next week with a specific time.

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Atelier Thread: Beginner Friendly Edition Anonymous 10/05/2024 (Sat) 02:17:54 Id: ec297a No. 1023090 [Reply] [Last]
What's your favourite game in the Atelier series? Who is best girl? Where would you suggest newcomers start?
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>>1073570 >to appeal to a "wider audience" Genshin audience specifically, which is why Yumia got open world exploration and base building.
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>>1073587 I’ve played every PS3 Atelier game up through Atelier Sophie on the PS4 (never played Ryza). I’ve never tried the PS1 or PS2 ones, though I really should. I love the art style >>1073786 So, strip the saga of its main features and everything people grew up loving, just to turn it into another generic anime game with a lackluster presentation and, at best, average gameplay? Why not build on what Ryza did well to keep those new players hooked while tossing in some classic elements for the old fans? It’s always baffled me how developers keep biting the hands that feed them over and over again.
>>1073817 >It's going to sell 2M copies on the first week Nigger even Ryza didn't do that and this shit isn't doing Ryza numbers. You sound like those blackpilled retards, if not niggerpill himself.

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