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Slay the Princess: Pristine Cut Anonymous 09/16/2024 (Mon) 23:34:14 Id: 0fd6a9 No. 1015120 [Reply] [Last]
Recently played STP and has surprisingly fun time with it. I thought it'd be doki or Stanley Parable clone but it ended up being this bizarre horror love story. The director's cut is this fall and thought it's a better time to discuss this weird little game. What routes were /v/'s favorites?
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Slowly completing the gallery. I didn't know you could get locked in the basement twice.
>>1048159 There is a lot of neat little variations to routes.
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And finally done. Alot of good little moments I missed that otherwise would have gone unread if I hadn't hunted for em. Took me about 20 hours or so, I did reread each path a few times and did like 6 to 8 playthroughs to get everything.

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S.T.A.L.K.E.R thread Anonymous 08/12/2024 (Mon) 18:55:25 Id: cc6ffb No. 1000692 [Reply] [Last]
STALKER 2 development blog just released with some gameplay >TAA everywhere >Generic visuals and music >FarCry towers >Yellow paint on wood boards and stairs as a "clue" >Press X to use canned animations >Console gameplay >Console UI >Creative Director is a woman Fucking hell, it hurts
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Its like, okay at best, but Alife was such a vital part of what made Stalker kind of neat. The peace treaty that is making all the factions rot is a perfect allegory, theres just nothing going on.
>>1047726 >The peace treaty that is making all the factions rot is a perfect allegory Gay as fuck
I'd be interested in seeing a game based directly on Roadside Picnic instead of only being inspired by it. The change of Ukraine to Canada would be very jarring to STALKER fans, but the Zone in in RP is so fucking weird and interesting. They use these hoverships that float several meters above ground because it's too dangerous to even walk around freely. Weird alien tech would also be cool.

Space Marine 2 and 40k thread Anonymous 10/30/2024 (Wed) 10:04:26 Id: 24e569 No. 1033135 [Reply] [Last]
Space Marine 2 magnet [DODI repack] - magnet:?xt=urn:btih:d514e812ab7cb3436286b5c1bf654f7c88044a6b FoV mod - https://github.com/St1ckys/SpaceMarine2FovChanger Disable depth of field, vignettes and other stuff - https://www.nexusmods.com/warhammer40000spacemarine2/mods/29 Space Marine 2 sold quite well, about 3M copies and has sizable concurrent players. Last thread anons talked about how Rogue Trader was also a good entry and future 40k titles
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>>1047159 God no, it was a SSeth joke.
New thread?
New Thread >>1047230

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Games in 2024 Anonymous 07/14/2024 (Sun) 22:15:36 Id: 89b444 No. 989782 [Reply] [Last]
now that we are on the second half of the year. What games released this year had /v/ played? bonus points if you write what you think about them i only played 3 >Balatro Basically poker but rogue-like it's breddy good, was very fun at the begining but after wining a couple of runs i got bored quickly, but i still once in a while return to it to do a couple of runs. >Crow Country it was a nice surprise, a new survival horror with interesting enemy designs, i haven't played the hard mode added after release so i can't say much about that, but for what i've played, i felt it leaned too much on the easy side. >Nine Sols Hollow knigh meets Sekiro's gameplay. without a doubt my GOTY for this year. is a game that did everything well especially the gameplay, when it click it fucking CLICK, and it has the best bosses in a while.
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>>1046953 play dd2 might like it lmao, you post like students who did no homework
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>>1047056 What are you, a high-schooler? Do your homework kid, go away.
>>1047058 i'm a high scholar cause i just schooled you, no-dd2

ITT: Kusoge you like Anonymous 11/21/2024 (Thu) 13:12:54 Id: b9848b No. 1041952 [Reply]
I dunno why. But I just like some bad games. Like You are Empty. Despite looking linda like ass, being buggy. Story not making sense and feeling like someone who hit the crackpipe wrote it. And english voiceacting is super bad. But enjoyed playing it. Either because of the depressing soviet artstyle. Or the fine gameplay loop. I just find it fun. What about you anon
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>>1046966 I saw it said before but YIIK is genuine outsider art. It's a painfully earnest and sincere game that's also kind of terrible.
>>1046966 >>1046977 Either of you dubsmen play any of the new update that came out a couple days ago? I only just got to the start of Chapter 2 on a fresh save, but they definitely put a lot into the presentation. Load times for areas are a little longer, but as a trade-off battles load instantly and the run button speed has improved. I'm a little disappointed they seem to have patched out my favorite glitch, they redid the Factory Hotel to not have a ladder to take onto the elevator.
>>1047004 is vella still vaguely ethnic?

Did Call of Duty kill arena shooters? Anonymous 09/16/2024 (Mon) 15:56:11 Id: b329fa No. 1014925 [Reply] [Last]
I've been thinking about this for a while, mainly after playing a few rounds in the Arcade mode of Call of Duty Modern Warfare 3 that came with my Game Pass subscription. Do you guys think Call of Duty killed the modern arena shooter? I'm asking since we don't really have an active platform in these types of games outside small communities that gather together on a Friday night. I'm mainly concerned since I remember looking for a classic FPS to play with a group of 16 people, and I just couldn't find one. The numbers are too little for there to be a sustained player base. This comes after the failure of Halo Infinite which was really killed by Microsoft's desperate desire for a live service game for the Xbox platform. This isn't to say I don't enjoy Call of Duty, as it IS a guilty pleasure of mine to fuck around and shoot people without thinking about it. Although my main concern is that games like Quake don't really exist anymore since there aren't any people willing to join a match at 3AM on a Tuesday, which is sad, but it appears to be the reality of the situation that only games like Call of Duty have the numbers to support a PVP Team Deathmatch like mode. I know Ubisoft tried putting out a F2P version of Call of Duty called XDefiant, although it failed due to Ubisoft refusing to put the game on Steam because they're kinda retarded. What do you think about these popcorn shooters like Call of Duty, Halo, XDefiant, Quake, etc?. Do you think they deserve the fate of being lost to time, or is it just an issue of promotion.
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>>1046854 Not going away from here with all the Inkling nudes on /v/.
gonna say that quake maps and mods are miles ahead from the doom ones.
>>1046864 Quake isn't really a pure arena shooter like III is. Also not really? Better than Doom 2's maps sure, but Quake had a really messy and chaotic development with the whole project being restarted halfway through and a lot of its maps are just "okay" as a result. And I'm wondering if this post is just bait on the modding front, Quake's mods are nowhere near as well fleshed out as Doom's. You don't see anything like Fallout: Bakersfield or Selaco with Quake.

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Sony reportedly working on new (actual) handheld Anonymous 11/25/2024 (Mon) 06:20:47 Id: fbe128 No. 1043413 [Reply] [Last]
Reporting from Bloomberg. https://archive.is/4VRRs Very quick notes, there isn't much to the article so I can condense all its info down. >console is early in production >inspired by the Steam Deck >is what the Portal was meant to be? >planned 8-inches >isn't planned to be new architecture, will be based on the PS5 >likely several years away I wonder if they'll call it the PS5 Portable or the PSP2?
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I, for one, can't wait to pay $10 a month to connect it to the Internet when I have a $1400 smartphone in the other pocket
>>1044794 >ah yes lets buy a smaller prebuilt pc with limited support and shit load of shovelware and scam games >lets call it the best console because it has games in it lmao hes not wrong though
>>1046607 >he's not wrong Anytime someone says this I assume samefagging, because when I was a vol on 8prime it was a favored phrase by proxyfags


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Advance Wars By Web Anonymous 07/28/2023 (Fri) 10:34:16 Id: 1b782e No. 864003 [Reply] [Last]
Hey anons, do you also enjoy the Nintendo Wars series? How about making some sort of clan (similar to fullderp's) and beat up other Advance Wars players online, or organize gamenights gamedays? https://awbw.amarriner.com/ Wiki, use it to learn the single units' strengths and weaknesses - https://awbw.fandom.com/wiki/Advance_Wars_By_Web_Wiki Useful channels to learn about the intricacies of the game from some top players Deejus (Standard, Fog) - https://invidious.protokolla.fi/channel/UCdVletBUPnDn3199K_PRLKw Go7 (Fog) - https://invidious.protokolla.fi/channel/UCbHQsp34FNSxkyYZDto6pcQ atrueboss (High Funds) - https://invidious.protokolla.fi/channel/UCyobnXFu3iCr2wRyQl0-4UQ There is also Tinywars, if you're into Days of Ruin instead, but I'm not as knowledgeable of the meta. https://tinywars.online/game/legacy/index.html
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>>1046325 It's because there are youtube videos on how to solve maps, like checking movement efficiency for openings is 60% of how to win, the other 40% is building walls and trading efficiently.
>>1046325 Ah, such is the bane of playing obscure multiplayer games.
>>1046328 To be honest although some of the more balanced maps have tons of videos (mostly because there are tons of available openers for the maps), the GL/Tournament map rotation is so varied that you can never truly have resources for every map at your disposal. A lot of games also have tons of small micro and macro errors that you can't just study comprehensively before a match. >the other 40% is building walls and trading efficiently Except for fog where mindgames and guess work are more important, since you have incomplete intel on your enemy. But Standard and High Funds are 100% a numbers' game once you get to a certain level. >>1046418 Aside from the competitive scene, there's like thousands of games played daily. It's probably in that sweet spot of being both niche and popular enough to warrant donations to the servers.

Fighting Game Thread: God I hope I can change the face in Tekken 8 Edition Anonymous 03/20/2024 (Wed) 11:30:07 Id: ee87eb No. 948995 [Reply] [Last]
>News: <TEKKEN 8 Stream Confirms Iconic Costumes, In-Game Shop, Eddy Gordo on Character Select / Main Menu https://archive.is/SNs8h <Fatal Fury: City of the Wolves released a new trailer and gameplay information https://archive.is/Ltp8b >Project L Officially Named "2XKO", New Gameplay Trailer, 2025 Release Window Announced https://archive.is/7quK5 >Granblue Fantasy Versus: Rising 2B Released, New Trailer / Character Guide, Version 1.21 Update https://archive.ph/EtazP <Street Fighter 6: Akuma DLC teased >EVO 2024 Games List Just look at the embeds <MultiVersus will relaunch on May 28 https://archive.is/EysY7 <Under Night in Birth 2 mostly fixed on PC https://archive.is/TicWs

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>>1046415 She's pretty fat, but I wouldn't call her hyperfat.
>>1045973 it'd be funny if we organized

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Dragon Quest General Anonymous 07/20/2023 (Thu) 15:41:20 Id: e996ed No. 860430 [Reply] [Last]
Do you like playing Dragon Quest, anon? Are you looking forward to Dragon Quest XII or the new Monster spinoff? Which girl is the best girl? Which monster is the best monster?
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>>1042273 He said he "tried it for the first time with the recent remake," he's playing the remake and obviously didn't mean DQIII's graphics. An 80s RPG with polish is still an 80s RPG, and some aren't into them.
>>1042267 It got taken off of loverslab but got reuploaded somewhere else https://nudepatch.net/games/dragon-quest-xi/
Has the Steam version been cracked yet?

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Web and Flash Games Anonymous 11/15/2023 (Wed) 19:12:14 Id: 802c50 No. 907196 [Reply] [Last]
Usually these kinds of threads begin with the mandatory "back in my day" type of post, but I really wanted to know something about the anons who were too young to be there when web-based games were the undisputed kings: have you ever played any of these games, and if so, what's your stance on them compared to your other gaming experiences? Also, don't forget to check out the Flashpoint Project at https://bluemaxima.org/flashpoint/ and the very large collection of games they have.
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So this is pretty rare for a bump, but the developer of these flash games, Richard Myles/Squize, in question has recently passed away because he took the jab and got genocided by globohomo Most of his Flash games use features like Stage3D which aren't 100% supported by Ruffle yet so I am only posting two swfs to play for now, in memoriam.
>>1014820 I remember when people were defending the death of Flash, saying <Muh HTML5 can make games and then nobody made any games with it. I even asked a Flash game dev if he'd be willing to convert one of his games to HTML5 and he never got around to it, despite saying he would and that it'd be easy.

The cross-platform singularity: the convergence of PC and mobile gaming Anonymous 07/06/2024 (Sat) 03:37:23 Id: fb9f05 No. 986877 [Reply] [Last]
I've been struggling to make a thread like this because of how to express such a niche topic that gets zero attention. But here goes: Over the past few years, a certain game Genshit Impact blew up and changed the mobile market completely. A key factor to its success was not only that it was chinkshit BOTW but it was playable outside of muh wife's boyfriend's Switch for "free." Suddenly, the field went from disposable side games played by turd worlders to being taken seriously overnight. And with it came the copycats, and with that came the need to grow and grab more dollars free of Grapple and Gulag's clutches. Thus the PC clients and controller support rolled out. The advent of Unity and Unreal to Eastern devs, combined with chinks and gooks growing up with always online games and expanding in soft power, while the Nipponese gravitate increasingly towards portability, has resulted in a glut of titles that are available on both PC and phones (sometimes web). As more and more of them come out, some of them, in the spirit of Ross Freeman, convert themselves into packaged games you can purchase on retail. Some mobile devs capitalize off their success on phones to develop real hardcore games. Meanwhile, hardcore games have slowly adopted the same live service trappings of mobile titles, and handheld game ports are making more money than ever. <battle passes <microtransaction shops, lootboxes, and gachas <deckbuilding <wikis and metas <"gameplay loops" <limited time collabs and crossovers All the talk about normalfag gamers suddenly discovering indie games is BS as Palworld and Helldivers 2 were both live service games that happened to have the aesthetic of hardcore games. This development is what flash games and handheld titles were leading up to. My thesis is that games will eventually be designed for both mobile and PC from the ground up, due to the rise of the East in influence, and the future of gaming relies on the direction this development takes, for the better or worse. Ideally all games will start out free, replacing traditional demos, but there will be an option to buy the game outright or play it with microtransactions. Alternatively, hardcore games will be ported to ARM as we are starting to see over the years, with Crapple and Microshit making a huge push with ISA translation. Pros >devs essentially have more creative freedom >low budget and barrier of entry, means a return to the PS2 era of development >shift to developing for multiple resolutions which helps with preservation as upscaling and temporal aliasing become more popular; something I've seen that is interesting is that some mobile games are designed at a 1:1 ratio so they can adapt to any screen >smaller gaymen devices are kewl

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>>1033293 Just needs sandboxing for exe programs like they do for apps.
>>1033293 And just like that, it got worse https://www.tomshardware.com/pc-components/cpus/qualcomm-accuses-arm-of-anticompetitive-conduct-as-its-license-is-terminated-due-to-repeated-material-breaches-of-arms-license-agreement They do have 60 days to come to an agreement, which I'm sure Qualcomm will fold like a lawn chair to ARM's demands.
>>1033873 Well the RedMagic phone is on the market, I think they just need Valve or someone to make a ProtonARM equivalent in order to really get shit going. Additionally Google is prepping Linux applications to work in Android https://www.androidauthority.com/android-linux-terminal-app-3489887/

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Game of the Month #14 (Fanservice Frenzy Edition): Pseudoregalia (PC) Anonymous 11/17/2024 (Sun) 15:48:00 Id: 1cb69c No. 1040550 [Reply] [Last]
>What is this? This is exactly how it sounds: A game is chosen each month (which will be relatively or totally obscure on purpose) with hopes of bringing new avenues of playing potential to anons with narrow video game perspectives. The goal isn't necessarily to pick bad games, but obscure ones nobody, or as few people as possible, have played. You can play the game and then use that fact as bragging rights to others! You can use it to broaden your backlog horizons! or you can forget about it. It's up to you. THIS MONTH: Pseudoregalia (PC) >Where do I get this? https://multiup.org/561d1ade2b2085ad61059aae41a0fd3a GUIDELINES FOR FUTURE GotMs: Poll for December 2024: December's Long Haul! https://poal.me/7yo83j This month we'll celebrate those titles that take absurdly long to beat, let alone 100%, or that take place over the span of an extremely long time, be it years, decades or even eras. Pick any game, as long as it meets the criteria, it can make it to next month's thread! If you do not like any of the games in the poll, you can either add a new entry manually, or reply to the OP with a different suggestion. Don't come crying to me if you don't like the game, blame democracy. If you DO suggest a game though, please, report all relevant information on the game (magnet/dl link, interesting mods, guides, tutorials on tech, speedrun etc.). Feel free to suggest any and every game you can think of, bonus points if it's games that barely anyone has played or talks about in the [Current Year] or that fit the month thematically. However, try and follow these rules:

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Edited last time by Zoom on 11/21/2024 (Thu) 16:22:18.
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>>1045180 Take your medication, schizophrenic. >>1045181 Wouldn't it be interspecies instead of interracial, in this case?
>>1045185 well no shit, human of female anthro is just that. At least i like it more :^)
>>1045164 >Interesting >8moe always was astroturfed frankly, a glacial PPH makes it an easy target for underhanded stratagems. It's the nature of small "anonymous" places >I just remind myself I'm not immune to propaganda, and never take anything too seriously Thank you for including me in those 7 posts you found interesting about the furfilth guy rigging the polls. To learn more about his tactics here, read the PDF I'm posting, The Gentleman's Guide to Forum Spies, discussing COINTELPRO techniques for dilution, misdirection, and control of an internet forum, twenty-five rules of disinformation, eight traits of the disinformationalist, how to spot a spy, and seventeen techniques for truth suppression. He does these: >FORUM SLIDING: If a very sensitive posting of a critical nature has been posted on a forum - it can be quickly removed from public view by 'forum sliding.' Several fake accounts exist, which can be called upon, to ensure that this technique is not exposed to the public. To trigger a 'forum slide' and 'flush' the critical post out of public view it is simply a matter of logging into each account both real and fake and then 'replying' with a simple 1 or 2 line comment. The critical posting slides quickly out of public view. Although it is difficult or impossible to censor the posting it is now lost in a sea of unrelated and unuseful postings. By this means it becomes effective to keep the readers of the forum reading unrelated and non-issue items. >Third Rule of Disinformation: Avoid discussing issues by describing all charges, regardless of venue or evidence, as mere rumors and wild accusations. Other derogatory terms mutually exclusive of truth may work as well. Certify it as a wild rumor which can have no basis in fact. >Fifth Rule of Disinformation: Sidetrack opponents with name calling and ridicule. This is also known as the primary 'attack the messenger' ploy. Associate opponents with unpopular titles such as kooks, conspiracy buffs, [schizos, autists, med-takers], and so forth. This makes others shrink from support out of fear of gaining the same label, and you avoid dealing with issues. >Ninth Rule of Disinformation: Play Dumb. No matter what evidence or logical argument is offered, avoid discussing issues except with denials they have any credibility, make any sense, provide any proof, contain or make a point, have logic, or support a conclusion. Mix well for maximum effect. >Sixteenth Rule of Disinformation: Vanish evidence and witnesses. If it does not exist, it is not fact, and you won't have to address the issue. >Seventeenth Rule of Disinformation: Change the subject. This works especially well with companions who can argue with you over the new topic. >Twenty-fourth Rule of Disinformation: Silence critics. If the above methods do not prevail, consider removing opponents from circulation by some definitive solution [appeal to moderators] so that the need to address issues is removed entirely.

webm thread - No more 360p rips edition Anonymous 09/24/2024 (Tue) 02:44:13 Id: b2d671 No. 1018065 [Reply] [Last]
Hey, did you know Bobbypills of Peepoodo fame put out an animated series for Dead Cells? Me neither, but here're the encodes of the first half of the series. >where other half Working on those when the time comes. On another note, have you a moment for the word and gospel of our savior SVT-AV1-PSY? https://github.com/gianni-rosato/aviator (Linux only) https://github.com/Nj0be/HandBrake-SVT-AV1-PSY (All desktop OSes) https://github.com/staxrip/staxrip (Wangblows) >why use this Maximum bitrate efficiency in compression, mah boi. Set speed to 4, CRF to 56, Opus bitrate to 16k, QP compress to 3, and variance octile to 8/8ths and you're off to the races, now faster than ever. Higher resolutions, longer runtimes, the works. With enough ingenuity entire shows and movies can be uploaded here. If you want to stick with VP9 and are on Linux I heartily recommend https://codeberg.org/deterenkelt/Nadeshiko/ as your one-stop shop to eliminate any encoding headaches. Here's to a better 8chan on mark/v/ and no more 360p videos unless they're super long, of course Last bread >>992920
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>>1045071 They went from him having a goofy name to giving him a name that means "slave" in Czech.
Anyone got that Skyrim mod progression vid?
>>1044100 Transparent video technically exists in both VP9 and MPEG specs and can be easily encoded in FFMPEG but isn't supported meaningfully by anyone so it won't render right on the net. You could still do the old trick of using the board color for "transparent" bg but that obviously breaks with non-default css.

Steam Controller 2 Anonymous 11/28/2024 (Thu) 19:51:00 Id: 9e3ed1 No. 1044382 [Reply]
How much are you looking forward to buying this?
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>>1044591 Would you rather that we had no new threads at all?
>>1044792 Let's make /v/ one big thread. Call it The /v/ Thread, and retards posting threads catch the BAN HANDS.
>>1044559 That's not me

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Atelier Thread: Beginner Friendly Edition Anonymous 10/05/2024 (Sat) 02:17:54 Id: ec297a No. 1023090 [Reply]
What's your favourite game in the Atelier series? Who is best girl? Where would you suggest newcomers start?
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I liked sophie. Sophie best girl. Best game if you're not autistic. There's 4 games with sophie in it. Trillogy and the spinoff. Ryza a shit.

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