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Anonymous 12/24/2024 (Tue) 00:03:42 Id: df0029 No. 1053686 [Reply]
A new SpongeBob game leaked, called Splash of the Titans. This one is a tie-in to the upcoming 4th SpongeBob movie so there's some info on that as well. https://gofile.io/d/yAmTsu https://litter.catbox.moe/6v41fa.zip https://files.catbox.moe/is51k8.mp3
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>>1054386 The tribe of Dan or a Seleucid, very close to Hellenic Judaism and the Priestly Class.
>>1053820 There is nothing in the leaks to suggest this. Are you free-associating based on the title?
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>>1053686 >Splash of the Titans Clash of the Titans reference.

Visual Novel General Anonymous 05/04/2024 (Sat) 20:20:21 Id: fdb87f No. 965363 [Reply] [Last]
Welcome to the 8chan Visual Novel Thread Post all visual novel-related news and discussions here if you'd like. Don't feel constrained to post ITT if you want to make a thread about big news related to a visual novel's release or something - within reason. When in doubt, just put it here. Archive of previous thread: https://archive.ph/V2sPk Archive to all VN Threads: https://pst.moe/paste/mtqzct Visual Novel Database/VNstat: https://vndb.org/ (https://vnstat.net/) Visual Novel Starter Kit: https://pst.moe/paste/ypmpss (Includes info for beginners, terminology, recommendations, sources, and downloads [nearly all are dead] for fonts and visual novels for beginners.) Visual novel recommendation charts: http://animu-mango.wikia.com/wiki/VN_Recommendations Nostalgic Visual Novels on-line: http://tss.asenheim.org/ Another online visual novel reading site: http://vnjs.thatplayer.com/ English VN DDL sites: https://www.craneanime.com/wp/tag/english/ - https://erogedownload.com/ English and raw VN downloads for PC and Console: http://www.vn-meido.com/k1/ Rockmandash's Guide to Tablets for VNs: http://archive.is/B3cv5 (outdated but still guides you in the right direction) Fuwanovel VNs on Android Guide: https://forums.fuwanovel.net/topic/1323-android-visual-novel-lets-play-visual-novel-on-the-go/ Machine translation guides: https://amaenboda.wordpress.com/tag/how-to-use-agth/ & http://archive.is/5vgDa The Beginner’s Guide to Visual Novel Development: https://www.twoandahalfstudios.com/2020/02/the-beginners-guide-to-visual-novel-development PC VNs on DS/3DS Guide: https://pst.moe/paste/tediml

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>>1011843 VNDB has notes about the script being 'slightly' or 'heavily' censored for a few ports remasters/remakes of Doukyuusei - a related game made by Elf, pre-dating Kakyuusei. I think this could be the case with Kakyuusei too, but it's also possible that Elf watered-down their scripts at a time slightly before Kakyuusei got published, not that I know the timeline of these things perfectly. While the entry for Kakyuusei's Saturn version doesn't have any note regarding the game being censored, the entry for Doukyuusei's Saturn port describes a 'slightly censored' script,<https://vndb.org/r11620> thus that Kakyuusei version could also be 'slightly censored' similarly. The Windows edition of Doukyuusei is said to be heavily censored,<https://vndb.org/r4466> quoting VNDB's note: >The script was drastically rewritten compared to the PC-98 release. This includes cutting some H-scenes, altering characters' personalities and physical parameters, changing endings. A lot of controversial lines were cut or softened, with the stated reason being to fit the ethics of the time. (((Ethics of the time))). Having spent a lot of time fantasizing about this sort of VN from Elf and others, I have to say that I'm glad I grew up and won't bother learning nip shit just for this.
Also did any of you notice the VNDB forums are extremely dead https://vndb.org/t/all How sad - well I don't really give a fuck cause I prefer not having to register to a site to converse and debate.
>>1054703 Shouldn't have started adding those retarded 3D games and other shit, doesn't help some companies keep trying to push their yuri and all ages garbage


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Soul Reaver 1&2 Remastered Anonymous 12/15/2024 (Sun) 00:37:36 Id: 9689f4 No. 1050753 [Reply]
So I finished getting all the Achievements, in both games of the remaster, and thought I'd give a run-down of things, since currently the remaster has some good points, but is also a bit rough around the edges. When it comes to the Graphics, I'd describe SR1 as the kind of graphical update that is like putting on a par of glasses to see more clearly. The developers of this remaster were able to get the original images that were used for all of the textures, so all the textures in the game are the pretty much the same just in a higher resolution, although at some points it can feel like this added Clarity to everything can remove a some of the grit that the original visuals lend to the art style. There are new character models for every being in the games, and some of SR1's new models now actually have their lips move when they are speaking. SR1 also features a day and night cycle now, which was cut from it's original release. Both games now feature Subtitles, and you can change the Language of the voice acting if you want. When it comes to SR2 the Graphical improvements can feel a lot less noticeable, and there is actually a reason for this. Where with SR1 they were able to use the original assets to make smaller sized textures more clear, SR2 has it's textures stretched over much larger peaces of Geometry, so using those original assets just achieve the same result as they are stretched too far for the texture to look good. Outside the new character models, only smaller objects will have more noticeable improvements due to this. The new character models look good in SR2, but in some cases they can lose a little something during the cutscenes compared to the original models, as the cutscenes are designed with the original models in mind. In terms of gameplay content, the games are very much still the same as they ever were, I think the just streamlined the controls so SR1 and SR2 both use the same control scheme, and you are now a bit more in control of the camera in SR1. There is a Map now for SR1, and when hovering over areas it'll show a notification of the collectables you have or haven't acquired, so that can be useful. The most Significant addition to this remaster is the section for the Lost Levels, it features access to play and explore the cut levels from SR1, which they did need to remove quite a bit from. Now the main negatives of this Remaster is that in its current state it has it's fair share of bugs. I didn't encounter too many in my play time, but others have seen a lot. It's possible for a loading zone to not render the game world right and to just be standing in a black void, until you have the game re-load again. Some people have managed to have block puzzles messed up and be rendered impossible to solve, some have claimed the Night time lighting is way too dark for them, making the game unplayable until day, SR2 just has this Black Cube show up in the Air Forge when viewing the remastered Graphics.

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>>1051216 Stop being such a big smelly willy.
>>1051227 I'll smell you

Project Cyrodiil: Abecean Shores released Anonymous 12/22/2024 (Sun) 22:04:45 Id: c44f1c No. 1053466 [Reply]
Trailer: https://invidious.jing.rocks/watch?v=Ys09ASlNy4U >what is this? Project Cyrodiil: Abecean Shores is a massive, free, fan-made expansion to The Elder Scrolls III: Morrowind. It adds a large chunk of the province Cyrodiil >how big is it Not counting water tiles for either, this new area is half the size of the original game. Unlike the original game, Abecean Shores has actual content in its water cells where the original game's water was just empty once you left the coast, which pushes the actual size of the release even further. >Oblivion was boring Project Cyrodiil is not a recreation of the world of Oblivion, but rather a depiction of Cyrodiil as it was in pre-Oblivion lore. >are there quests or is it just an empty land There's plenty of quests. In-fact there's even a "main quest" of sorts in the Anvil government questline >how powerful does my character need to be It is entirely possible to play the new content from level 1.

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>>1053470 Bought another copy of Skyrim for Christmas, just because of (You)
>>1053466 Is Stirk still in it? I liked Stirk, if it's just more of that I'll be happy >>1054042 Eh, sorta true but a lot of artifacts are still able to outdo most grand soul gem enchantments just due to the enchantment restrictions the game puts on the player. Even if you don't use fortify INT/skill spells and savescum and just use pure gold with enchanter NPCs there's way better items you can just find in the world on your own or through quests.
I really like the underwater content, even if Lamias are kicking my ass >>1054321 Stirk is still in it, but overhauled. The town is now much smaller but more content dense, and there's new stuff on and around the island.

Music thread Anonymous 11/02/2024 (Sat) 14:53:59 Id: 4a6370 No. 1034362 [Reply]
Last one is bumplocked and at Page 10
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Exploits and glitches in videogames thread Anonymous 12/24/2024 (Tue) 08:39:22 Id: c03be8 No. 1053825 [Reply]
Do you like to discover advantageous exploits and glitches in video games? Do you know videogame exploits that affect the mechanics in a useful or broken or fun way? The Video Game Glitches Wiki is a wiki about exploits and glitches that anyone can edit, with 1,235 articles since January 2006. Go to the Video Game Glitches Wiki, bring an exploit or glitch back, and discuss it, or discuss an exploit or glitch you found or know. https://glitches.fandom.com/wiki/Video_Game_Glitches_Wiki Some exploits and glitches have been iconic and memorable. in Sid Meier's Civilization, Gandhi, an extremely peaceful leader, has a peace rating so low that an integer overflow glitch causes it to wrap around to 255, instead of dropping to -1, which causes Gandhi to turn into an absolute warmonger. Games such as Pac-Man and Donkey Kong have kill screens. Pac-Man's involves a half-developed 255th level which is impossible to complete, while Donkey Kong's 117th level gives the player 4 seconds to win. The Minus World glitch (World -1) is found at the end of World 1-2 in Super Mario Bros. At the end of World 1-2, Mario can squeeze between bricks that separate normal exits from the Warp Zone. Jumping through these, Mario finds himself in a copy of World 7-2 that endlessly loops. When video games came on a cartridge, you could cause glitches by simply tugging and dislodging the cartridge. One example was in Goldeneye 007 for the Nintendo 64. If you snuck up on the guards and tugged slightly on its left, they spin out of control like a tornado. World of Warcraft had a corrupted blood incident in September 2005 when a new boss was introduced, Hakkar the Soulflayer. Hallar could cast a spell on the player intended to last for only a couple of seconds, except it didn't and was contagious. The effects killed off lower-levelled players and players soon began quarantining and avoiding populated places while others continued to spread the infection to others. Real-world epidemiologists studied this glitch. What sites and YouTube channels cover exploits and glitches? youtube.com/@AStartShow/playlists has playlists of exploits and glitches like Son of a Glitch, Glitch Shorts, Glitchmas, Minor Glitches, 12 Days of Glitchmas, Son of a Glitchfest, and Son of a Glitch Speedruns.
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>>1053825 Does sequence breaking count as exploit? Breaking the standard sequence of events in a game by taking another way through the game than a player is likely to use in their first play-through, like collecting an item earlier than intended, or skipping a segment entirely. Many sequence breaks have practical use but some are intended.
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>>1053838 >Ignore normal gameplay escenes In Speedruns of mirror's edge with glichs exploits they do that ALL the time. They fall off the map at 300 kilometers per seg and load near a checkpoint. In god of war 2 I think you can skip some scenes by dying. Moreover, there are several games that by dying in specific places you start later on these level or skip something. This is common in speedruns. Resident evil 4 i think do this, same with metal gear 3... i think.
When I was a kid, I thought using a Poke Doll to get past the Pokemon Tower Ghost was the intended way to do it. It just seemed obvious and natural. The Silph Scope lets me catch Ghost Pokemon, and that's good, but I didn't even realize it was intended to be necessary for progression.

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MERRY CHRISTMAS FROM /co/ Anonymous 12/25/2024 (Wed) 05:00:27 Id: a37540 No. 1054112 [Reply]
I hope you all got some good vidya for Christmas.
I got money with which to buy vidya Does that count?
I like how /co/'s Christmas card always looks like an autistic collage from Deviantart. Lots of soul

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Nobody actually ever plays video games Anonymous 12/08/2024 (Sun) 02:36:37 Id: 9b8307 No. 1047833 [Reply] [Last]
>New report claims gamers spend more time watching videos about gaming than playing games https://archive.fo/mo7lF https://archive.fo/XOAD7 <Gamers are spending more time watching videos about gaming on YouTube and Twitch than playing games themselves. So here is my question: If no one is playing video games, why are we wasting time buying the damn things? Even if you're only pirating games, why waste the time downloading the fucking things?
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>>1052916 >giga-autism You think this is a new feature?
>>1052913 >Advance is somehow faster Crash Bandicoot I did not say that, I said that the concept of the "boost" gameplay started in the Advanced games, and furthered with the Rush games, only to then bleed over into the 3D games which became more focused on 2D gameplay. In addition to that, I did say that the "modern" 3D games were more inspired by Crash in regards to navigation, gameplay and design in their 3D segments. However I am NOT asserting the Advance games had anything to do with being inspired by Crash.
>>1048241 Yeah, this, rougelite deckbuilders are a fucking curse. I don't mind actual deckbuilders/card games but I'm sick of the the rougelite ones. I've seen many games and indie trailers where I get super invested into them, really like the premise, really like the characters and designs seen, AAAAAND it's a rougelite deckbuilder, AGAIN. I should keep a count going because it's into the 20s at this point, at least. I don't get why people eat these pieces of garbage up, FFS one of these turds got nominated for GOTY, a fucking poker derivative. It's retarded. As for the thread itself and the whole discussion. This only makes sense, it's much faster to watch a highlight reel of a game than to play a game, and cheaper too. Ergo, joe normalfaggot is going to watch someone play something and talk about it through that instead of play it because it lets him multitask AND lets him keep up on all the basic talk about vidya. It's a no-brainer really.

Midna Anonymous 03/15/2023 (Wed) 21:05:07 Id: ce411b No. 799542 [Reply] [Last]
So... if I've found Midna (imp form) unironically sexually attractive phisically, and I've also been attracted to her personality and even her voice since the mid 2000s, what am I? Not a furry, right? She doesn't count as that because she's not an animal, right? This would be closer to finding hot an alien. The thing is, all fuckin' furries must fuckin' hang so I wanna know whether or not I'm one. I hope I'm not. If I am I'll probably have to kill myself.
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>>1051481 Stop being so new and maybe you'll ind out.
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Necrobumping
>>799792 >rule 34 they dont have girls with dicks for tongues

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Vidya Oekaki Art Thread! Anonymous 04/01/2024 (Mon) 09:08:39 Id: 65f44e No. 953679 [Reply] [Last]
Thread for sharing your Oekaki art of vidya characters/Locales I present you all with Smaus, the bunty hunty
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Necrobump.
>>1026754 Do people still draw these? I don't see many around the board.
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padoru

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Granblue Fantasy - /gbfg/ Anonymous 12/28/2020 (Mon) 09:59:00 Id: 15e119 No. 191653 [Reply] [Last]
Touch the Cow Edition Crews 1.Infinity - 692908 2.Kihou - 740471 3.Sky Lords - 733000 4.Raven Nest (Dead) - 1024216 5.Heaven&Hel (Dead) - 933194 Guides and info https://gbf.wiki/ >How do I even play this shit? You can play it from your browser by going to http://game.granbluefantasy.jp/ >I'm not going to use google botnet to play this.

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>>1031280 Do invidious instances still work in your neck of the woods?
>>1031351 It's a 50/50 and you're basically bouncing from instance to instance constantly. But yes. Basically, it's fine for one or two vids or a link like this, but for constant viewing it's a crappy inconsistent piece of shit.
Some news from GranblueFes. New Divine General was announced. Dark element snake lady. Also the next anniversary event is going to be focused on the Divine Generals, but the trailer doesn't say much except for whatever implication there'd be from strange magic tattoos marking the generals with their symbols, though maybe it's just a symbolic thing and not a literal branding. Lots of other things and lots of interesting art made by various GBF artists on social media that was shared by Cygames, and other general gacha announcements. Also there was a funny with the Cystore shitting the bed during the convention and not letting people buy merch, alongside the international buyer they partnered with completely fucking up and not letting people buy ANY merchandise due to their account being limited to the same amount of purchases as anything else, basically blocking all overseas buyers from actually being able to buy the merch. 10/10 great move Cygames, you owe me a Galleon fumo. Also, while there was no footage of Sandalphon in GBFVS:R at GranblueFES or other news related to the fightan, Cygames said they'll do a promo showing off his full moveset at their Cygames Cup in January. Oh, and Raziel developed a new fetish or brain damage or something, I guess? Seeing people share this shit around and I find it funny.

Do you own any vidya merchandise? Anonymous 11/07/2023 (Tue) 13:12:57 Id: 4afb10 No. 903943 [Reply] [Last]
Toys, t-shirts, kitchenware, statues, etc. If not, Is there any you would like to own but is too expensive/not worth it? If you don't know, Resaurus is a toy company from the late 90s which made toys from vidya franchises at from the time. They went bankrupt shortly after due to how high detailed these figures were compared to their prices, making them unprofitable. Because of this they will fetch very high prices in today's market.
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>>1024224 Look at this normafag without his dismembered goblin fakegina.
>>1023986 >>1024006 I feel like this is a perilous route to go down because it would seem like it would lead to a situation with you having a bedroom full of silicone loli and/or shota torsos that you will eventually have to explain to someone.
>>903945 >>909730 I still have my resident evil toys from my days as a wee bab. The toy biz ones and some other brands.

XSeed: "Senran Kagura Would not Prosper in the West in This Day and Age" Anonymous 08/13/2024 (Tue) 20:30:17 Id: f3e482 No. 1001039 [Reply] [Last]
This really needs its own thread because of how right STUPID this shit is. This is like banning RPGs on the Sega Saturn levels of stupid, all because of retarded twitter/reddit/discord politics. These people can't see outside their little Californian bubble, and it pisses me the fuck off. The console game market is run by people who hate games, that's the only excuse I can think of when explaining this malicious ignorance. It's been proven time and time again that these games sell as long as there's a good gameplay structure. Even with an above average gameplay structure, Stellar Blade selling over a million copies in the past year alone PROVES that now is the best time to release Senran Kagura IN SPITE of gaming journalists and the reddit/twitter/discord grooming audience. Not only that, but the entire mobile market with games like Blue Archive and NIKKE is making millions of dollars in capital. You could make the market that "Oh it's just whales", but I would argue that's not a legitimate excuse when Stellar Blade sells over a million copies and other games like fucking Capes don't even sell close to that. That's not to mention Flintlock that has its numbers inflated by Gamepass only sold half the amount of Stellar Blade with a much bigger marketing campaign. There's no excuse for this level of stupidity, but what can we do about it? Maybe we can contact shareholders and have them communicate our issues through them? There's no excuse for this level of incompetence, although I'd personally argue that it's maliciousness considering everything I've talked about. sauce: https://noisypixel.net/xseed-games-ken-berry-interview/ https://archive.ph/N2zJb
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>>1052390 Doubt it and yes
>>1052390 She does until Trails 2 I believe.
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>>1001289 this is kinda interesting, isn't it? Japanese lore is basically "eh maybe in the next world" while korean is "rape kill them all destroy" it's kind of shows how imbalanced korea was and how it existed more in practicallity than in traditional escapist sense of modern life. We know the world is falling apart because of it, but we still indulge escapism meanwhile korean shit is more like something similar to actual genuine teenage fantasy gone full adult or something. But if I may hint, yes, erotic stories to seem to have become crueler, although still exposed as minority in the japanese media.

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When will the false dilemma end? Anonymous 11/10/2024 (Sun) 10:44:51 Id: f62351 No. 1038077 [Reply]
Why is there no such thing as a plot-driven open world game? Why do all developers seem to have this brain parasite that only allows them to make great, compelling and memorable narratives *OR* huge, exciting and completely seamless world to explore, but *NEVER* the two things together? No, excuses such as "open world and plot-driven are inherently incompatible" are 100% bullshit because there is no conceivable reason why that should be the case. As a thought experiment, take Xenoblade Chronicles X, probably the best open-world ever made, but practically devoid of story; now imagine it having the story of Xenogears; or, better yet, imagine if Xenogears got remade with an open world in the same exact style as Xenoblade Chronicles X. Would that somehow magically make the world or exploration any less compelling? No, it wouldn't, in the slightest. Would the story somehow magically lose its power? Again, no. No reason why it should. So, why?
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>>1038086 Now you get to enjoy the narrator's growing frustration.
>>1038107 This. Grand Theft Auto III blew my mind with the open world when it first came out, and it was fun to just drive around and run people over, but once I got tired of that and actually played the story, it definitely drove me forward. I was very invested in that, and the stories of the sequels. Even when I did every goddamn side mission, I had the story in the back of my mind. Becoming the best taxi driver in Liberty City would help me get revenge on that bitch, Catalina. But maybe OP doesn't like how you can wander off and do whatever, and forget about the story, and NPCs won't really acknowledge that time passed. They'll ask you to go kill a guy, and you can run off and become the best firefighter ever for a while, and then eventually come back and be a hitman again. I suppose you could change this by adding more time sensitivity to the games. You could have a ticking clock, so missions will change or lock you out if you don't address them fast enough. But that sucks. Nobody likes time limits in games. And they fundamentally discourage you from exploring, which you fundamentally want to do in open world games. >>1047024 Yeah but Zelda is hardly a "story-driven" game. Some are more than others, but the first one isn't. I wouldn't say Breath of the Wild or Tears of the Kingdom are, either, even though I do think they do a pretty good job with their stories.
>>1052741 Nobody also likes being locked out of secrets in immersive sims because their stats or skills aren't applicable either. The easy thing people hate would be a morality score where you're either-or, but even in more complicated games you might pick education or early job proficiency as a background for exclusive dialogue or actions.

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Anonymous 12/18/2024 (Wed) 15:03:24 Id: 39eb94 No. 1052051 [Reply]
Can someone please make a list of all jRPGs that match the description in pic related? Right now the only ones I know are Tales of the Abyss and Tales of Vesperia. Does anybody know other ones?
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>>1052510 Who got that blood type faggot pic?
>>1052480 Nice chart but can't read shit due to harsh colors. I'd also add >Octopath Traveller for plot/character driven, pure turn based, and having a world map
>>1052627 And the sequel, Octopath Traveler II.

Game of the Month #15 (December's Long Haul): Lobotomy Corporation (PC) Anonymous 12/04/2024 (Wed) 18:12:21 Id: 0189d6 No. 1046654 [Reply] [Last]
>What is this? This is exactly how it sounds: A game is chosen each month (which will be relatively or totally obscure on purpose) with hopes of bringing new avenues of playing potential to anons with narrow video game perspectives. The goal isn't necessarily to pick bad games, but obscure ones nobody, or as few people as possible, have played. You can play the game and then use that fact as bragging rights to others! You can use it to broaden your backlog horizons! or you can forget about it. It's up to you. THIS MONTH: Lobotomy Corporation (PC) >Where do I get this? aHR0cHM6Ly9tZWdhLm56LyMhc1JOSFNJYUIhbGh1QVRaQWptbUFmQVNTWnZMaUdHeVBWNVZvWUJrZkx3dF9OeGd2UHljSQ== aHR0cHM6Ly9tZWdhLm56LyMhaFZ0Z2pDQlEhN0xRS1ozN2kxdWZKdFlBUENST19lWE9GTE90NFdfdUFmdFUweU5QMnNqZw== >Next Month For January, the theme will be One Coin January! Poll: https://poal.me/4vqyi4 In honor of the long defunct /1cc/ board, next month's games will be all about Arcade titles. More specifically, the entries must pertain to one or more of the following categories: - The game is a pure Arcade game that can be emulated with MAME or similar emulators (i.e. Sunset Riders for Arcade cabinets); - The game is a remake of an Arcade cabinet (i.e. THE HOUSE OF THE DEAD: Remake); - The game is a port of an Arcade game (i.e. Virtua Striker 3 (Ver. 2002)); - The game is a collection of Arcade titles (i.e. Namco Museum Vol. 1).

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>>1047192 a critique of holiday capitalism
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>>1048822 The matters about upcoming celebration are quite unclear.
I want Porccubus to kill me with pleasure.

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