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Game of the Month #14 (Fanservice Frenzy Edition): Pseudoregalia (PC) Anonymous 11/17/2024 (Sun) 15:48:00 Id: 1cb69c No. 1040550 [Reply] [Last]
>What is this? This is exactly how it sounds: A game is chosen each month (which will be relatively or totally obscure on purpose) with hopes of bringing new avenues of playing potential to anons with narrow video game perspectives. The goal isn't necessarily to pick bad games, but obscure ones nobody, or as few people as possible, have played. You can play the game and then use that fact as bragging rights to others! You can use it to broaden your backlog horizons! or you can forget about it. It's up to you. THIS MONTH: Pseudoregalia (PC) >Where do I get this? https://multiup.org/561d1ade2b2085ad61059aae41a0fd3a GUIDELINES FOR FUTURE GotMs: Poll for December 2024: December's Long Haul! https://poal.me/7yo83j This month we'll celebrate those titles that take absurdly long to beat, let alone 100%, or that take place over the span of an extremely long time, be it years, decades or even eras. Pick any game, as long as it meets the criteria, it can make it to next month's thread! If you do not like any of the games in the poll, you can either add a new entry manually, or reply to the OP with a different suggestion. Don't come crying to me if you don't like the game, blame democracy. If you DO suggest a game though, please, report all relevant information on the game (magnet/dl link, interesting mods, guides, tutorials on tech, speedrun etc.). Feel free to suggest any and every game you can think of, bonus points if it's games that barely anyone has played or talks about in the [Current Year] or that fit the month thematically. However, try and follow these rules:

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Edited last time by Zoom on 11/21/2024 (Thu) 16:22:18.
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>>1040550 Finally got around to editing the OP
>>1041997 Does editing fix words added to the blacklist like rentry?

HELP WANTED: FRONT END DEVELOPER Anonymous 11/04/2024 (Mon) 21:21:10 Id: 0af7a4 No. 1035174 [Reply]
I want a redesigned front page, so I'm making this thread in hopes of getting some anon to hopefully email codexx to help out. here's his email: Codexx@cock.li SAUCE >>1034946
Edited last time by Mark on 11/04/2024 (Mon) 21:21:38.

Onirism is no longer indie Anonymous 10/06/2024 (Sun) 02:02:35 Id: 75763f No. 1023565 [Reply] [Last]
Crimson Tales has struck a marketing deal with a recently created publisher named Shoreline Games, made by people who recently worked on vidya like Space Marine II or Subnautica's marketing. CT keeps full control of the dev while SG makes sure the game is marketed properly. Also, the Onirism page in Shoreline Game's website claims the games is set to get its 1.0 release in Q3 2025, but knowing the game's many setbacks and what's left to do, they might not meet the deadline. https://archive.is/7ksT7 Also, here's Blueberry's father, King Strawberry.
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>>1041950 >I haven't played for 2 years but even back then it was more fun than any 3rd person shooter in last 5 years. Last I heard they added serious sam enemies. Boy, they added a whole level that is half a serious sam reference, down to a secret cinematic, and the kamikaze plushies now SCREAM.
>>1041957 nope, that was made by one of our resident drawfags. That's my post you screencapped. I asked for that prompt to draw carol as not important
>>1042012 >>1042017 Musk made Twitter better than cuckchan, though pre-Musk Twitter was worse than cuckchan.

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S.T.A.L.K.E.R thread Anonymous 08/12/2024 (Mon) 18:55:25 Id: cc6ffb No. 1000692 [Reply] [Last]
STALKER 2 development blog just released with some gameplay >TAA everywhere >Generic visuals and music >FarCry towers >Yellow paint on wood boards and stairs as a "clue" >Press X to use canned animations >Console gameplay >Console UI >Creative Director is a woman Fucking hell, it hurts
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>>1042015 The game feels and looks weirdly similar to the first dying light. The character models, how you move, shot...
>>1042014 >coC devs added a wymyn what? They abandoned the game by 1.2.16 didn't they? Are you sure? Also is that just the mod or the game itself?
>>1042014 IWP with the Call of the Zone quests addon is pretty cool too. >That was the Call of Chernobyl devs, not Anomaly devs. You're wrong, anon. CoC did not add Hip (the unkillable dev waifu in Cordon). That was Anomaly. In fact I recall the Anomaly dev deleting addons that removed her out of spite.

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Emulation Megathread Anonymous 10/17/2024 (Thu) 03:14:06 Id: c5f4ff No. 1028520 [Reply] [Last]
What games are you emulating? What do you need help emulating? Post screenshots of games you are emulating. Discuss games you are emulating. Discuss hacks of games you are emulating. ROMs https://r-roms.github.io Emulators Nintendo Entertainment System https://github.com/SourMesen/Mesen2 Super Nintendo Entertainment System https://github.com/SourMesen/Mesen2 https://nightly.link/bsnes-emu/bsnes/workflows/build/master

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>>1040566 >The Game Boy version's colorless which confuses what characters switch to what columns. The Yoshi LDX (SGB Enhanced) patch fixes this <I've played the Game Boy version plenty, and it's really hard to get confused on which sprite is which. Those Mario enemies are pretty recognizable It's not confusing if you play the start of Yoshi GB at stock settings. It's more confusing on high speed, in A Type's later levels, when unlucky triple-drops RNG your stack higher, or on high speed, early in B Type's later levels, when you start 5/7 rows high, and you change your plan after an incoming drop. I process colors/shapes faster than shades/shapes and these shades aren't distinct enough. Color communicates more to me, faster. With color I react to incoming drops, plan movement, then execute in around a quarter second plus input lag. Without color I slow to a third, limiting what's possible for me. Click my GIF. The talk had me boot Yoshi LDX to play an hour anyway, so I clipped level 26. Maybe you're smarter than me, but I'm not a furious puzzle failure or troll like c3019f. I'm a Euro with decent skills who still processes no colors slower. Everybody probably does. At 26 seconds, 2 Goombas fall. I plan 1 in the lowest column for a short stack, and the other in the 3rd lowest, for match potential with 3, not 2, top characters. As a plant spawns, I change my plan. I swap the lowest and 2nd lowest columns to keep the plant line open. I wouldn't react in time without color. And colors are cooler. I'd rather see colors than none, or better colors than worse colors, but gameplay changes are more objective.
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>>1041776 >>1041777 The thumbnail from 1041776 comparing the GBC palette to the LDX patch should loop here. My other GIF from 1041777's too big to animate its thumbnail.
>>1041777 (Lucky trips checked) You could be sick at Yoshi's Cookie, emulate it. It's like a 2D Rubik's Cube. The best Yoshi's Cookies are on Super Nintendo (Yoshi's Cookie) and GameCube (Nintendo Puzzle Collection), linked in that order. https://raw.githubusercontent.com/bsnesemulator/SNES-ROMS/main/Yoshi's%20Cookie%20(USA).zip https://www.mediafire.com/file/ne9b6xo6981vgbq/CreditsTestV4.rar/file Super Nintendo has the best start for beginners, the puzzle mode. GameCube's Nintendo Puzzle Collection is Japanese, but includes sequels to Dr. Mario, Panel de Pon, and Yoshi's Cookie which has better graphics and sound, a story mode, and supports 4 players instead of 2.

AI General ( DALL-E 3 / Stable Diffusion / Voice Cloning / Chatbot ) Anonymous 11/13/2024 (Wed) 20:25:09 Id: 3563d2 No. 1039391 [Reply] [Last]
Just Like One Of My Japanese Animes Edition [Copied OP from previous thread] Use this thread as a catch-all for AI related topics. Try to stick to vidya and help your fellow anons out. PLEASE SHARE EVERY NEW RESOURCE YOU FIND ───────── ✦ ✦ ✦ ───────── Resources: https://pastebin.com/fLMeAMb1 Previous Thread: https://archive.fo/SLOaP Previous threads are moved to >>>/ais/
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>>1041678 I tried since base Schnell doesn't know yellow devil fruit from MegaMan, here's the orange pulp base prompt if you want to try it out yourself. > hyper-realistic image showcasing an extraordinary piece of orange pulp, meticulously sculpted into an elaborate [OBJECT] form. This single, standout pulp segment should be the central focus, with its [OBJECT]-like contours and features exquisitely defined. The texture should be remarkably detailed, showcasing the natural, fibrous quality of orange pulp, and its color should be a vivid, true-to-life orange, emblematic of fresh citrus. The [OBJECT]-shaped pulp must be vivid and pronounced, set against a soft, unobtrusive background that enhances its striking form. The image should encapsulate the imaginative fusion of natural fruit textures with the majestic form of a [OBJECT], all while maintaining a lifelike appearance.
>>1039392 I want to request a LoRA for Grace the >>>/monarchy/ & >>>/8flags/ macsot OC she is also popular on /leftypol/ I just think she is really cute. more images of her on this thread: https://8chan.moe/hisparefugio/res/227639.html#241249
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>>1039393 Forgot to tag the delivery anchor >>1041984 for >>1041678 Here's another attempt

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Meta Thread Anonymous 07/09/2022 (Sat) 21:54:11 Id: 5c9cb5 No. 640607 [Reply] [Last]
READ THE RULES BEFORE YOU GET SCHOOLED https://8chan.moe/v/rules.html Keep all of the board drama, autism, site issues, feedback and shitting on the website administration here. Do not post about illegal topics, or you will be banned. Thank you.
Edited last time by Mark on 09/30/2023 (Sat) 21:36:52.
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>>1040792 Ignore b423b8, it's (((LCP))).
>>1032349 He meant the /v/ the Musical thread.
>>1040790 We have Gamergate threads already

webm thread - No more 360p rips edition Anonymous 09/24/2024 (Tue) 02:44:13 Id: b2d671 No. 1018065 [Reply] [Last]
Hey, did you know Bobbypills of Peepoodo fame put out an animated series for Dead Cells? Me neither, but here're the encodes of the first half of the series. >where other half Working on those when the time comes. On another note, have you a moment for the word and gospel of our savior SVT-AV1-PSY? https://github.com/gianni-rosato/aviator (Linux only) https://github.com/Nj0be/HandBrake-SVT-AV1-PSY (All desktop OSes) https://github.com/staxrip/staxrip (Wangblows) >why use this Maximum bitrate efficiency in compression, mah boi. Set speed to 4, CRF to 56, Opus bitrate to 16k, QP compress to 3, and variance octile to 8/8ths and you're off to the races, now faster than ever. Higher resolutions, longer runtimes, the works. With enough ingenuity entire shows and movies can be uploaded here. If you want to stick with VP9 and are on Linux I heartily recommend https://codeberg.org/deterenkelt/Nadeshiko/ as your one-stop shop to eliminate any encoding headaches. Here's to a better 8chan on mark/v/ and no more 360p videos unless they're super long, of course Last bread >>992920
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>>1041791 >seven person killstreak <this guys a fucking idiot >:((( Why are online FPS players like this
>>1041791 Notice how there's no other chatter and no one else has any further comments? Those comments are all clipped from other places
>>1041801 The voiceclips are taken from some other game because nobody uses voice talk in modern AAA games as they're too afraid of getting banned. No fun allowed

Sony may be buying Kadokawa Anonymous 11/19/2024 (Tue) 13:14:22 Id: 4735e8 No. 1041212 [Reply] [Last]
Sony Group Corporation in talks to acquire Kadokawa Corporation https://archive.ph/5paYG >Sony Group Corporation is in talks to acquire Kadokawa Corporation, according to a Reuters report citing two sources familiar with the matter. >Talks between the two sides are reportedly ongoing, and a deal could be signed in the coming weeks if successful, the sources said. >Sony Group Corporation declined to comment when asked by Reuters. Kadokawa Corporation said it could not comment. I would like to inform people that this isn't Sony Interactive here in America. This is Sony HQ in Japan (Which makes things a hundred times worse): https://infogalactic.com/info/Sony And here is a list of all of Kadokawa's current assets: https://archive.ph/WbpFw#Group_companies In addition to video games, they also own book publications, film divisions, and NicoNico (Japanese JewTube). Everything about this deal is bad and no one is happy as the acquisition would result in Sony controling the overwhelming majority of Japanese entertainment.
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>>1041989 god, i wish i could say I was the one who scammed sony
>>1041989 Maybe the same way the glazers bought Manchester Utd?
>>1041636 But it doesn't now. Now, the ones doing it are the jews in America. Better chinks than jews, as chinks NOW are against faggots, niggers and feminism. >>1041998 Only White Men are Gods. Corporations are powerless and their money will never last.

ITT: Kusoge you like Anonymous 11/21/2024 (Thu) 13:12:54 Id: b9848b No. 1041952 [Reply]
I dunno why. But I just like some bad games. Like You are Empty. Despite looking linda like ass, being buggy. Story not making sense and feeling like someone who hit the crackpipe wrote it. And english voiceacting is super bad. But enjoyed playing it. Either because of the depressing soviet artstyle. Or the fine gameplay loop. I just find it fun. What about you anon
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This game is downright unfinished and the solo sections suck massive ass. But I love it nonetheless, it's like a unholy combination of Halo and Serious Sam with the 1997 aesthetics and atmosphere intact.

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Amateur Game Development General: Be Kind To Beginners Edition Anonymous 09/02/2024 (Mon) 23:41:26 Id: 67de55 No. 1008893 [Reply] [Last]
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>>1039970 WARNING for the loud shotgun sound. I didn't adjust its volume. I;ve added numbers popping up and some encouraging text on combos. Our single teammate also joins us in battle, with his trusty shotgun because other weapons are OP in his hands. It looks really good now. As in it looks fun just by looking at the video. Some bugs reported earlier still aren't fixed, reload sound still overlaps if there's 2 or more reloads. I'll have to individually assign each weapon its play/pause routine and at what part of audio clip should it resume. Movement is still unchanged. Scoring system is simple multiples of kills, I'll look into hotline miami for more. 'Close calls' and 'massacres' need some conditions. Sprite Rotation is a placeholder animation, I'd have some 8 way sprite sheet animation but thats way down on the priority list.
>>1041192 Not a bad idea. No idea how to do jiggle physics, but I guess there is always a good reason to learn
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>>1040055 >>1041322 >>1031279 Here's a new build to play - https://anonymfile.com/RYZ43/edf-2d-survivors-whatever.7z Same controls as before - WASD to move, mouse to aim, click to fire. Alt+F4 to quit. There are 4 guns as of now, press 1-4 keys to select them. Guns automatically reload upon emptying their magazines, there's no reload button. Esc will bring up the menu, but it doesn't pause the game. >This time I've made 2 "missions", which functions basically the same - Destroy ants and the towers spawning them. Mission 1 has spawns decreasing as you destroy towers, while mission 2 has spawns increasing, making it harder to survive. They can selected at start. >You can also adjust individual audio channels volume. >I've also added AI teammates that'll help you kill ants, but not towers. They have perfect accuracy, instant reflexes, and are non-targetable. Think of them as a inverse difficulty selection, add more to make game easier. Look at them go in vid related, all 4 of them together. As always please play and tell how you like it. Critique about everything - bugs, what you didn't like about game, features addition, visual clutter, how missions should be structured, what new guns should be added. Dont hold back

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Squilliam compilation thread – The End of E3gelion Anonymous 06/10/2024 (Mon) 03:39:45 Id: ed8325 No. 978559 [Reply] [Last]
> -1085 days until E3 Since it's summertime and E3 is officially dead and buried, I'm making one final Squilliam compilation video. Any Squilliam ideas you've been sitting on, this is your chance to get them in. Let's take a moment to remember the time every studio used to gather in one place to present their latest and greatest, before everyone started holding their own little conference no one cares about. If you have any memorable moments of past E3s, good or bad, post them in this thread. For old time's sake and so I can put some of it into the video. >I'm a newfag and what is this? It's been an 8chan tradition to make OC from a template based on Squilliam from Spongebob getting a heart attack. Download a template, open it in your favorite drawing/editing software and go nuts. When you're done, post it here (in a reply to the right anchor post to help me keep track of it). >How long do I have? I'm aiming for Sunday the 23rd of June as submission deadline, the video will be released sometime after that. >Can [board] on the webring participate? Of course! Whether it's a video game board, or just a hangout board interested in making OC. All I ask is that you help me find it by cross-posting your stuff here and linking it to the proper anchors. Feel free to share in your post what board you're representing. >What song are you going to use? Walk Away by Dokken >Is there gonna be a mosaic? Yes, see the later post. Try to make your squares E3-related if you can, this is about the death of E3, after all. >Are we never gonna see another compilation again? You probably will, I hope to make another one with a new template next year. I'm not making any promises, however.
Edited last time by Mark on 08/19/2024 (Mon) 17:19:24.
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>>1040604 >The belly patterns are loss. FUG
Dead?
>>1041915 >Dead? I've not seen videoanon around in a couple of months. He seems to have some family business that's delaying him >>1009449 I hope everything's OK. As far as the thread goes we probably have sufficient Squilliams so anons just stopped making them. If you wanted to you could make another one though.

Space Marine 2 and 40k thread Anonymous 10/30/2024 (Wed) 10:04:26 Id: 24e569 No. 1033135 [Reply] [Last]
Space Marine 2 magnet [DODI repack] - magnet:?xt=urn:btih:d514e812ab7cb3436286b5c1bf654f7c88044a6b FoV mod - https://github.com/St1ckys/SpaceMarine2FovChanger Disable depth of field, vignettes and other stuff - https://www.nexusmods.com/warhammer40000spacemarine2/mods/29 Space Marine 2 sold quite well, about 3M copies and has sizable concurrent players. Last thread anons talked about how Rogue Trader was also a good entry and future 40k titles
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>>1041514 Of course GW knew but they didn't expect how, much of the fanbase would enjoy this. >>1041505 I should play DT since it's been a year since I played.
>>1041804 the crafting system got unfucked

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JRPG/RPG recommendation thread Anonymous 03/08/2024 (Fri) 13:47:38 Id: e5941b No. 943592 [Reply] [Last]
I'm still new (;^ω^)!
Edited last time by Mark on 03/08/2024 (Fri) 16:48:57.
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>>1041850 Fuck, that's a lottta typos.
>>1041850 >Isn't that just headcanon? Pic 1 (or rather, the two sets of four pictures combined into a single images) is official art.
>>1040395 The finale is amazing, possibly the best in the series. Definitely makes up for the slow beginning since the game gets better and better afterwards.

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Dragon Quest General Anonymous 07/20/2023 (Thu) 15:41:20 Id: e996ed No. 860430 [Reply] [Last]
Do you like playing Dragon Quest, anon? Are you looking forward to Dragon Quest XII or the new Monster spinoff? Which girl is the best girl? Which monster is the best monster?
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>>1041664 What mods for DQ XI are the best mods, to you?
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>Nude mods got deleted online Anybody have a backup?
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>>1041669 DQ XI: Definitive Edition on PC is the, huh, defintive edition in terms of content. However, for reasons beyond our comprehension, Squeenix decided to downgrade every graphical aspect of the game so it's basically a glorified Switch port I remember being absolutely stunned by the details in the vanilla game on PC https://sites.google.com/view/dqxi-commands/faqs/about-project-rebuild Project Rebuild tries to undo the downgrades Squeenix implemented and adds a ton of graphical improvements. Then for the shitpost value there's the NPC Appearance Swap mod, which lets you change the looks of the main cast with any character from the models contained in the game, some are implemented better than others but for the most part it can lead to some amusing cutscenes. Another mod I liked when I was screwing around in the game is the Mount Selector, lets you get one of the available monsters to ride on any one map and explore the areas in ways mods didn't intend to, can be fun if you're that kind of autistic person. Finally, the mod I liked the most was New Battles (Arc 4), which basically counts as post-post game content with boss battles with insane stats that require very specific items/party member coordination, once again making use of some of the NPCs as assets. There's one battle against Gemma that basically softlocked me and I just found it really challenging to beat. DQ XI modding is a huge rabbit hole, there's even someone who reworked the entire game to put a female Heroine in it, reworked text boxes and all. >>1041789 Only one I could find is https://basedmods.eth.limo/mod/oszy_glZC8AqMQHsZ_R6mxe9Y6thccjzpPnVwAgb_dg/ but if you find them again you should def rehost them on some other site

AI RPG Text Adventure Anonymous 11/07/2024 (Thu) 05:36:57 Id: 483d90 No. 1036666 [Reply]
https://perchance.org/ai-rpg Let's start a thread and share the results of our stories. I've been playing around with this and want to see what others can do with it. This is a digital dm. It can run any campaign you give it and it doesn't seem as restricted like other chat AIs. It goes along with some weird shit. Fantasy, modern day, sci fi. If you can think of it, it can do it if you give it some form of goal. I haven't played around with this part enough, but I assume you can make it stick to different rule sets or game mechanics if you explain it. Fill out the top box with the rules and world building. it will generate a paragraph of setting and other characters. You can then tell it what you'll do next or just hit continue and it will keep the story going without your input (often creating actions on your part). If you don't like something, you can directly edit the story text. Just delete a few lines here and there or rewrite it yourself and it parses that text as it continues the story. If you click generate template on the tracked info, it will keep a track of inventory, stats, character relationships and whatever else you want to write in there like a notepad. Play a game. Post your story highlights in this thread.
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>>1036666 Does anyone know if this AI RPG tracks and reports things like what AI Dungeon did?
>>1040770 Neat. The AI seems to know enough about famous figures not to have to write much in. I just wish it was less autistic with certain descriptions. >>1040776 >I think your ambitions might be too big for this LLM site Yeah, this was the first time I've ever made a "character card". I was actually planning to add more characters. Given the nature of it, you could easily add/remove characters as needed like mods..
>>1040770 >I couldn't believe how stupid the ai made him. I think that was just how stupid the ai was

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