>>1066980
"Most obscure games you actually own (and maybe like)" would perhaps be a better variant of this thread. I'll list a couple that I have and like.
>Jersey Devil
I've tried to get people to play it, but they all complain about the controls. I think the issue is that people expect the glide to feel like Spyro, and let you go far. The glide really doesn't give you much distance, and is instead used mostly for just a slight variant to your jump that makes the platforming more complex. Otherwise it's a somewhat standard playing 3D platformer of the era, but I like that genre. Bit of a mix between Mario 64's more open design and Crash Bandicoot's more linear design. And I love the halloween aesthetic.
>Tobal No. 1
I know it got a sequel in Japan, but the only times I've heard anyone talk about it in English is to mention that it came with a demo of Final Fantasy VII. I never liked Final Fantasy, but I loved Tobal since it first released. The controls are a bit weird, the circle button isn't used at all, for some reason, but that didn't hurt the fun for me. What helped the fun significantly was the Quest Mode, where you do dungeon crawling with light RPG elements, with fighting game combat, of ccourse. Neat concept, and I guess it did better in Japan, but since nobody gives a flying fuck about it outside Japan, I think it's relevant to this thread. Also, Akira Toriyama did the character designs, and the American instruction booklet tries to advertise DBZ as being from the maker of this game, rather than the other way around. That's pretty funny. I did already like DBZ though so I just thought it was cool.
>>1067559
Shove It is one of the best Boxxle clones (or ports?) of the time. And there were many. And there is a dedicated subculture of old school Sega fans who don't even like Sonic, and are instead all about games like Pat Riley Basketball.
The other two are pretty damn obscure, though.