>>1061372
>1) Bland "brown and bloom" colors and graphics, uncreative, uninviting, and visually unstimulating, that reduce atmosphere, emotional impact, and uniqueness
Buy the games that
you find to be visually appealing.
>2) Crunch culture where employees work long hours under intense pressure to meet deadlines and deliver products, causing burnout and decreased product quaality
Don't buy games from the companies that abuse their workers. And if you do work there, either go work somewhere else or find another way to get yourself financially out of that situation so that you're not dependent upon that company for an income.
>3) Degradation of the hobby as gaming became international and developers adapted design to cater to broader demographics
Just make/buy the games you want to play.
>4) Digital rights management that requires online server authentication, or negatively impacts game performance, or limits how you can use the game
Don't buy games with DRM, updates, DLC, and/or microtransactions of any kind.
>5) Diversity, equity, and inclusion biasing hiring processes at the expense of skills which reduces studio performance, competence, and morale
Don't work for or buy games from those companies.
>6) Excessive DLC that fragments the gaming experience, locking content behind additional purchases instead of including it in the initial release
Don't buy those games.
>7) Exploiting, cheating, and hacking online like aimbots and wallhacks, offline players usually know each other which discouraged local cheating due to social consequences
Reintroduce player-side servers
>8) Game-as-a-service models, subscription and cloud services for gaming where you (((own nothing and be happy)))
Don't buy nor play those games
>9) Hyper-realism instead of artistic and aesthetic style, making games look generic as they strive for similar fidelity and lose unique artistic identity
Buy the games that look appealing to you
>10) Input lag making games feel more unresponsive, particularly in genres like fighting games, first-person shooters, or platformers needing precise movements or combos
Don't buy those games
>11) Kernel-level anticheat that violate privacy and increases the risk malicious actors exploit security vulnerabiltiies to infect gamers with malware
Don't buy games from companies who do that
>12) Limited physical releases where many modern games are digital-only, and companies assume digital distribution, the PS5 Pro even lacks a disc drive
Don't buy the game unless you are capable of fully owning it
>13) Loading screen saturation that frequently interrupts gameplay, wastes time, and breaks immersion
Design your games better
>14) Monetization, microtransactions, loot boxes, and gambling mechanics and how developers design games around compulsive spending of players instead of delivering quality content
Don't buy nor play those games
>15) Movie games requiring significant "Triple A" budgets and minimizing player agency by sidelining gameplay and how they interact with the game world
Just develop the games you want to play, and build a dedicated fanbase
>16) Pay-to-win mechanics that let players gain advantages by purchasing powerful items or upgrades, undermining fair competition
Just don't play those games
>17) Reduced challenge to cater to broader demographics as gameplay is de-emphasized
Just don't play those games
>18) Releasing games incomplete with significant bugs then patching day one or over time with frequent updates instead of quality assurance, pre-ordering games encourages this too
Don't buy nor play those games
>19) System requirements where modern games require powerful hardware, making them less accessible, or large large with long download times so customers buy storage to play
Just buy and play games that you can play on your systems and don't worry about developers who make games that are inaccessible for your system
>20) Woke game narratives and character designs, prioritizing diversity over game quality, lacking positive role models, and abandoning game audiences for (((modern audiences)))
Don't buy nor play those games
If I haven't hit the point home enough, the "solution" is to have standards about every aspect of your life. From what products your willing to buy or spend time with to where and how you do your job.