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S.T.A.L.K.E.R thread Anonymous 08/12/2024 (Mon) 18:55:25 Id: cc6ffb No. 1000692
STALKER 2 development blog just released with some gameplay >TAA everywhere >Generic visuals and music >FarCry towers >Yellow paint on wood boards and stairs as a "clue" >Press X to use canned animations >Console gameplay >Console UI >Creative Director is a woman Fucking hell, it hurts
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>>1041779 >177 Gigabutts
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>>1041918 >>1041928 I'm hearing (and seeing on some streams) the exact 2 opposite sides of this spectrum. I'm seeing the game play absolutely fine but then seeing some people stating that they keep getting game breaking bugs. Regardless, seems like a wait 3 more months until the bigger bugs gets cleaned situation.
Sleepy/v/ played it: >No A-Life System >Bullet sponge mutants (at least 2x the HP they had in the previous games, sometimes more) >Human enemies are beyond braindead (Slow to react, they run towards you, will stay "in cover" even when you're shooting them from the side) >Fallout 4 tiers of dialog options >Fallout 76 tiers of dialog writing >English VO is so bad that it's not even funny >Multiple janky cutscenes in every mission >Nearly non-existent loot scattered in the wild. Everything is either on shelves or in "break me!" crates >Far Cry-esque "detection" system (huge white arrows that show you who is spotting you) >Terrible control scheme (Hardcoded keybinds) >Mouse Smoothing enforced through the .ini files, it can't be disabled in-game >Even the peaceful muants (Flesh) now charge at you immediately >Mutants have no footsteps >Mutants are hilariously slow (wild mutated dogs "run" at like 10mph) >Even 1% radiation causes "radiation sparks" to fill the edges of your screen, distracting you >Atrocious, unacceptably bad performance >Frametimes are so bad that 144FPS feel like 50 >Game is practically unplayable without upscaling
>>1041960 >Mouse Smoothing enforced through the .ini files, it can't be disabled in-game This is the shit you'd expect of a early 360 era PC port, not literally anyone who has ever made a PC video game before.
let's be honest, does anyone really expected this shit to be good after they announced the NFT shit? and let's not forget this also is being partially funded as a propaganda tool for ukraine.
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I wonder how much the game changed in 2020 and 2022. >>1041991 People here will just tell you "you are niggerpilling" when you are just recognizing patterns.
>>1041960 Jesus Christ Putin please don't stop.
>>1041960 I didn't criticize it, just the visuals were a step down from CoP lmfao a game that came out YEARS ago. Guy I know just said b-but it's fun! Was contemplating sailing the seas to see how bad it was but a quick gmanlives jewtube vid tells me that's a solid nope. Some aspects are similar mechanically speaking but that's it. And redditors can't balance what we have for shit because they are some of the most anti-fun niggers on the planet. There's "realism" then there's total bullshit designed to elongate the SAME existing process. honestly this is the first time something actually gets to me, destroy every series I like ruining it beyond belief but STALKER shoulda stayed dead; Fuck GSC World, screw Ukraine and the russians bunch of subhumans money laundering for jews calling it a "war".
>>1041996 Is it true that Russia bombed Ukraine with an ICBM?
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>>1041960 >>1042002 Look forward to new things not shitty nostalgiagrabs. As much as I'd like, they won't evolve what we liked and saw potential in. Stick with the modding scene, stick with indies, stick with decent AAs. Modern devs can't even replicate what was a common thing from 20 years ago.
>>1042005 Yeah but what STALKER mod for X game has come out recently? I haven't looked into it for a while. Screw Anomaly the inane shit it adds while adding a wymyn this is the mod with that right? is fucking retarded. Screw the faggots who made it. So many options but a majority of them seem completely pointless to add. Why not just stick to what people know a fucking MASTER difficulty would have been fine enough. Why do you think you're going to balance the fucking game by changing that anyways?
>>1042003 no but I just bombed you mom with my BBC
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>>1042009 >Screw Anomaly Guess I'll keep having fun >this is the mod with that right? That was the Call of Chernobyl devs, not Anomaly devs. >So many options but a majority of them seem completely pointless to add. You're just jaded Go play Improved Weapons Pack for Call of Chernobyl, it's Anomaly without the autism and plenty of re-balanced addon stuff from Call of Chernobyl. https://drive.usercontent.google.com/download?id=1ZS_-yAgXeARXhuX0PgvcUkjMj0_PLSEl&export=download&authuser=0
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>>1041918 Here's an example of a post that is fairly believable at the time of posting but rapidly beomes hilarious as an example of obvious damage control.
>>1042015 The game feels and looks weirdly similar to the first dying light. The character models, how you move, shot...
>>1042014 >coC devs added a wymyn what? They abandoned the game by 1.2.16 didn't they? Are you sure? Also is that just the mod or the game itself?
>>1042014 IWP with the Call of the Zone quests addon is pretty cool too. >That was the Call of Chernobyl devs, not Anomaly devs. You're wrong, anon. CoC did not add Hip (the unkillable dev waifu in Cordon). That was Anomaly. In fact I recall the Anomaly dev deleting addons that removed her out of spite.
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>CoC devs
>>1042024 >>1042031 Damn, what a bunch of faggots
>>1042021 >obvious damage control Where? I only see anecdotes >>1042023 You should specify, it looks more like the inferior sequel than the first one. Dying Light 1 is leagues above the second one. >>1042024 Nah im pretty sure the female stalker is an Anomaly dev original, unless i missed the lore of Anomaly pre-CoC build. >>1042002 Give it enough time (like 1 - 2 years) and the game will be among the ‘approved’ /v/ games to discuss. Such is the cycle.
>>1042037 >>1042023 How does it compare to Metro 2033? The original not the remaster
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>>1041960 >all this shit >especially the Mouse Smoothing I waant to hope that most of it will be fixed soon, but for now, it's in the bin.
>>1042045 >>1041960 From what I've seen so far from jewtube videos/streams the only thing I like is the environmental graphics. Sure, the character models look like shit but the zone itself and the setpiece anomalies look pretty cool. But goddamn, everything else, I'm not sure UE5 modders, even dedicated ones, will be able to fix some of this shit. What pisses me off the most though is the mutant AI. There was an interview a while back saying that the nu-GSC devs were playing a lot of Anomaly and it really shows in the mutants. In SoC, where a vast majority of the A-life was cut btw, blind dogs had really impressive AI. They would hunt fleshes/boars in packs, occasionally follow a pseudodog as their alpha, scatter and run away if you shot their leader, leave you alone if you were just quietly walking by at a good distance, etc. In this game though? From all I've seen they just straight up bum-rush you no matter what. It doesn't look like they have any actual intelligent behavior anymore, they're just angry monsters that exist to kill the player rather than what they used to be: ya know, hungry fucking dogs that actually behaved like dogs and were really impressive in FUCKING 2007.
>>1042050 >From all I've seen they just straight up bum-rush you no matter what. It doesn't look like they have any actual intelligent behavior anymore, they're just angry monsters that exist to kill the player rather than what they used to be: ya know, hungry fucking dogs that actually behaved like dogs I wouldn't be surprised if this was the result of QA testing, where some retards complained about the game being "boring" because monster didn't attack him so Vlad decided to turn the AI up to ridiculous in response.
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>>1042003 MURA Make Ukraine Radioactive Again
>>1042057 I think it's a combination of the original A-Life programmer dying in the war and the current devs thinking that the way mutants behave in Anomaly is just how they always behaved in the vanilla games. I mean I don't know for sure but really the only OG devs still at GSC are Sergay and MAYBE a handful of cucks that put up with him all this time.
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>>1042066 Sergay isn't even developing His fucking son is
>>1042069 No shit? Damn I wouldn't think that his ego would allow him to delegate GSC to even his own child. Then again he is very lazy.
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>>1042070 He just wants to ride his bike with his wife now
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>>1042057 >>1042050 i will say not related to STALKER 2 but CoP pissed me off for what they gave a lot of enemies. A magical bullshit jump attack that has ridiculous tracking for no reason. Dogs were dangerous before, why'd they need something like that? As well as some other enemies gaining this magical jump move that can bite your ass no matter what. Play CoP or CoC - find a few mutts to see what i mean. Even if you try to dodge it, they'll veer right towards you like the meat you are absolutely bizarre & a glaring issue I'm unsure why no one has gotten rid of or toned down.


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